1ere tentative IHM IA

This commit is contained in:
thomas committed 2026-09-05 09:18:47 +02:00
1 parent 44a43828f1
commit 83422c624a
35 files changed
+785 -106

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+8
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@@ -7,6 +7,10 @@
#include "fx_echo.h"
#include "fx_reverb.h"
#ifdef __cplusplus
extern "C" {
#endif
/* Structure regroupant les parametres de tous les effets. Modifiable directement
* (ex: depuis l'IHM) via AudioEffects_GetParams(). L'ordre de traitement fixe est :
* egaliseur -> overdrive -> saturation -> echo -> reverberation. */
@@ -23,4 +27,8 @@ void AudioEffects_Init(void);
float AudioEffects_Process(float input);
AudioEffectsParams *AudioEffects_GetParams(void);
#ifdef __cplusplus
}
#endif
#endif /* AUDIO_EFFECTS_H */
+8
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@@ -4,6 +4,10 @@
#include <stdbool.h>
#include <stdint.h>
#ifdef __cplusplus
extern "C" {
#endif
#define FX_ECHO_SAMPLE_RATE 48000U
#define FX_ECHO_MAX_DELAY_MS 1000U
#define FX_ECHO_BUFFER_SIZE (FX_ECHO_SAMPLE_RATE * FX_ECHO_MAX_DELAY_MS / 1000U)
@@ -25,4 +29,8 @@ typedef struct
void FxEcho_Init(FxEchoState *state, FxEchoParams *params);
float FxEcho_Process(FxEchoState *state, const FxEchoParams *params, float input);
#ifdef __cplusplus
}
#endif
#endif /* FX_ECHO_H */
+8
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@@ -3,6 +3,10 @@
#include <stdbool.h>
#ifdef __cplusplus
extern "C" {
#endif
#define FX_EQ_NUM_BANDS 10U
typedef struct
@@ -41,4 +45,8 @@ typedef struct
void FxEqualizer_Init(FxEqualizerState *state, FxEqualizerParams *params);
float FxEqualizer_Process(FxEqualizerState *state, const FxEqualizerParams *params, float input);
#ifdef __cplusplus
}
#endif
#endif /* FX_EQUALIZER_H */
+8
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@@ -3,6 +3,10 @@
#include <stdbool.h>
#ifdef __cplusplus
extern "C" {
#endif
typedef struct
{
bool enabled;
@@ -19,4 +23,8 @@ typedef struct
void FxOverdrive_Init(FxOverdriveState *state, FxOverdriveParams *params);
float FxOverdrive_Process(FxOverdriveState *state, const FxOverdriveParams *params, float input);
#ifdef __cplusplus
}
#endif
#endif /* FX_OVERDRIVE_H */
+8
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@@ -4,6 +4,10 @@
#include <stdbool.h>
#include <stdint.h>
#ifdef __cplusplus
extern "C" {
#endif
#define FX_REVERB_NUM_COMBS 8U
#define FX_REVERB_NUM_ALLPASS 4U
@@ -39,4 +43,8 @@ typedef struct
void FxReverb_Init(FxReverbState *state, FxReverbParams *params);
float FxReverb_Process(FxReverbState *state, const FxReverbParams *params, float input);
#ifdef __cplusplus
}
#endif
#endif /* FX_REVERB_H */
+8
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@@ -3,6 +3,10 @@
#include <stdbool.h>
#ifdef __cplusplus
extern "C" {
#endif
typedef struct
{
bool enabled;
@@ -19,4 +23,8 @@ typedef struct
void FxSaturation_Init(FxSaturationState *state, FxSaturationParams *params);
float FxSaturation_Process(FxSaturationState *state, const FxSaturationParams *params, float input);
#ifdef __cplusplus
}
#endif
#endif /* FX_SATURATION_H */