Ajout an off
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@@ -1,6 +1,7 @@
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#ifndef AUDIO_EFFECTS_H
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#define AUDIO_EFFECTS_H
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#include <stdbool.h>
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#include "fx_equalizer.h"
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#include "fx_overdrive.h"
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#include "fx_saturation.h"
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@@ -16,6 +17,7 @@ extern "C" {
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* egaliseur -> overdrive -> saturation -> echo -> reverberation. */
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typedef struct
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{
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bool audio_on_off;
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FxEqualizerParams equalizer;
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FxOverdriveParams overdrive;
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FxSaturationParams saturation;
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