compatibilité vscode

This commit is contained in:
Thomas Laduguie committed 2026-09-04 11:38:07 +02:00
1 parent 75fbf8809d
commit d067ab2521
16 files changed
+888 -11

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+19
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@@ -0,0 +1,19 @@
#!/bin/sh
# Lance le fontconvert.out Windows du projet via le Wine embarqué dans TouchGFX.app
# (TouchGFX Designer pour macOS est une appli Wineskin - c'est le meme mecanisme que ST utilise).
set -e
SCRIPT_DIR="$(cd "$(dirname "$0")" && pwd)"
PROJECT_ROOT="$(cd "$SCRIPT_DIR/../.." && pwd)"
WINE64="/Applications/STMicroelectronics/TouchGFX.app/Contents/SharedSupport/wine/bin/wine64"
TOOL="$PROJECT_ROOT/Appli/Middlewares/ST/touchgfx/framework/tools/fontconvert/build/win/fontconvert.out"
if [ ! -x "$WINE64" ]; then
echo "Wine introuvable ($WINE64). TouchGFX.app (Designer) doit etre installe dans /Applications/STMicroelectronics." >&2
exit 1
fi
export DYLD_FALLBACK_LIBRARY_PATH="/Applications/STMicroelectronics/TouchGFX.app/Contents/Frameworks:/Applications/STMicroelectronics/TouchGFX.app/Contents/SharedSupport/wine/lib"
"$WINE64" "$TOOL" "$@" 2>/dev/null
+19
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@@ -0,0 +1,19 @@
#!/bin/sh
# Lance l'imageconvert.out Windows du projet via le Wine embarqué dans TouchGFX.app
# (TouchGFX Designer pour macOS est une appli Wineskin - c'est le meme mecanisme que ST utilise).
set -e
SCRIPT_DIR="$(cd "$(dirname "$0")" && pwd)"
PROJECT_ROOT="$(cd "$SCRIPT_DIR/../.." && pwd)"
WINE64="/Applications/STMicroelectronics/TouchGFX.app/Contents/SharedSupport/wine/bin/wine64"
TOOL="$PROJECT_ROOT/Appli/Middlewares/ST/touchgfx/framework/tools/imageconvert/build/win/imageconvert.out"
if [ ! -x "$WINE64" ]; then
echo "Wine introuvable ($WINE64). TouchGFX.app (Designer) doit etre installe dans /Applications/STMicroelectronics." >&2
exit 1
fi
export DYLD_FALLBACK_LIBRARY_PATH="/Applications/STMicroelectronics/TouchGFX.app/Contents/Frameworks:/Applications/STMicroelectronics/TouchGFX.app/Contents/SharedSupport/wine/lib"
"$WINE64" "$TOOL" "$@" 2>/dev/null
+18 -1
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@@ -121,6 +121,11 @@ os_source_files += \
ifeq ($(UNAME), Linux)
imageconvert_executable := $(touchgfx_path)/framework/tools/imageconvert/build/linux/imageconvert.out
fontconvert_executable := $(touchgfx_path)/framework/tools/fontconvert/build/linux/fontconvert.out
else ifeq ($(UNAME), Darwin)
# Pas de binaire macOS pour imageconvert/fontconvert (Windows/Linux only) : on passe par le
# Wine embarque dans TouchGFX.app (TouchGFX Designer pour macOS est une appli Wineskin).
imageconvert_executable := gcc/macos_wine_wrappers/imageconvert.sh
fontconvert_executable := gcc/macos_wine_wrappers/fontconvert.sh
else
imageconvert_executable := $(touchgfx_path)/framework/tools/imageconvert/build/win/imageconvert.out
fontconvert_executable := $(touchgfx_path)/framework/tools/fontconvert/build/win/fontconvert.out
@@ -184,6 +189,7 @@ cpp_compiler_options += \
linker_options += \
--specs=nosys.specs \
--specs=nano.specs \
-Os \
-Wl,--gc-sections -static \
-Wl,--print-memory-usage \
@@ -300,10 +306,21 @@ board_include_paths := \
$(Drivers_path)/CMSIS/Device/ST/STM32H7RSxx/Include \
$(Drivers_path)/STM32H7RSxx_HAL_Driver/Inc \
$(Drivers_path)/CMSIS/RTOS2/Include \
$(Drivers_path)/STM32H7RSxx_BSP/STM32H7S78-DK \
$(Drivers_path)/STM32H7RSxx_BSP/Components/wm8904 \
Appli/Core/Inc \
$(gpu2d_path)/TouchGFXNema/include \
$(gpu2d_path)/NemaGFX/include
board_c_files += \
$(Drivers_path)/STM32H7RSxx_BSP/STM32H7S78-DK/stm32h7s78_discovery_audio.c \
$(Drivers_path)/STM32H7RSxx_BSP/STM32H7S78-DK/stm32h7s78_discovery_bus.c \
$(Drivers_path)/STM32H7RSxx_BSP/STM32H7S78-DK/stm32h7s78_discovery.c \
$(Drivers_path)/STM32H7RSxx_BSP/Components/wm8904/wm8904.c \
$(Drivers_path)/STM32H7RSxx_BSP/Components/wm8904/wm8904_reg.c \
$(Drivers_path)/STM32H7RSxx_HAL_Driver/Src/stm32h7rsxx_hal_mdf.c \
$(Drivers_path)/STM32H7RSxx_HAL_Driver/Src/stm32h7rsxx_hal_i2s.c
asm_source_files := \
gcc/startup_stm32h7s7l8hxh_appli.s
@@ -466,4 +483,4 @@ _clean_:
# Create directory to avoid error if it does not exist
@mkdir -p $(asset_root_path)
# Remove assets folder if it is empty (i.e. no gui_generated folder)
@rmdir --ignore-fail-on-non-empty $(asset_root_path)
@rmdir $(asset_root_path) 2>/dev/null || true
+1
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@@ -0,0 +1 @@
find: /c/ST/STM32CubeCLT/STM32CubeCLT//STMicroelectronics/STM32Cube/STM32CubeProgrammer/bin/STM32_Programmer_CLI.exe: No such file or directory